Legit Video Card Reviews
Unlocking The AMD Radeon HD 6950 to 6970 - BIOS Flash Mod Guide
|Date:||Thu, May 12, 2011 - 12:00 AM|
|Written By:||Dan Stoltz -|
Unigine 'Heaven' DX11
The 'Heaven' benchmark that uses the Unigine easily shows off the full potential of DirectX 11 graphics cards. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. With the interactive mode emerging, experience of exploring the intricate world is within reach. Through its advanced renderer, Unigine is one of the first to set precedence in showcasing the art assets with tessellation, bringing compelling visual finesse, utilizing the technology to the full extent and exhibiting the possibilities of enriching 3D gaming. The distinguishing feature of the benchmark is a hardware tessellation that is a scalable technology aimed for automatic subdivision of polygons into smaller and finer pieces so that developers can gain a more detailed look of their games almost free of charge in terms of performance. Thanks to this procedure, the elaboration of the rendered image finally approaches the boundary of veridical visual perception: the virtual reality transcends conjured by your hand.
We ran the Heaven v2.5 benchmark with VSync disabled, but with 8x AA and 16x AF enabled to check out system performance. We ran the benchmark at 2650x1600, 1920x1080 and 1280x1024 to see how the benchmark ran at some different monitor resolutions.
Benchmark Results: Again, the results in this benchmark were roughly what were expected with a 9-10% increase average in scores.
Next Page - Temperature & Power Consumption
Page 1 - AMD Radeon HD 6950 to HD 6970 Modification
Page 2 - Software Required & Test System
Page 3 - Preparation
Page 4 - Radeon HD 6950 Shader Unlock
Page 5 - Upgrading to the HD 6970 BIOS
Page 6 - If Something Goes Wrong
Page 7 - Aliens vs. Predator
Page 8 - Metro 2033
Page 9 - S.T.A.L.K.E.R.: Call of Pripyat
Page 10 - 3DMark 11
Page 11 - Unigine 'Heaven' DX11
Page 12 - Temperature & Power Consumption
Page 13 - Final Thoughts and Conclusions