Legit Video Card Reviews

ECS GeForce GTX 460 1GB Black Video Card Review

Manufacturer: Elitegroup Computer Systems (ECS)
Product: NBGTX460-1GPI-F (GTX 460 1GB)
Date: Fri, Sep 24, 2010 - 12:00 AM
Written By: Austin Hamann -
Share:

Colin McRae: DiRT 2

Colin McRae DiRT 2

Colin McRae's Dirt 2 features five racing disciplines, all of which are playable offline and online. In addition, three 'special modes' are included. Dirt 2 runs on an updated version of the EGO engine, which powered Codemasters' Race Driver: GRiD as well. The engine most notably features an updated physics engine, which models realistic weight transfer during turning maneuvers, allowing the player to incorporate advanced driving techniques such as the Scandinavian Flick. 

Colin McRae DiRT 2 Settings 

For testing, the in-game benchmark was used which runs you through one lap of a London super special stage behind Travis Pastrana's #199 2010 Impreza STI (using the Chase Cam). At both resolutions all settings were cranked to Ultra and Anti-Aliasing was set to 8x MSAA.

ECS GTX 460 1GB Colin McRae: DiRT 2 Benchmark Results

In DiRT 2 the ECS GTX 460 performed very well, staying above 60 FPS at 1920x1080 with a healthy lead yet again over the mix crossfire. The performance gap in DiRT 2 between Radeon and GeForce cards has been seen even with a GTX 260 beating the mix crossfire configuration in DirectX 9, so I couldn't expect any different now.

Next Page - Metro 2033


Review Index
Page 1 - ECS GeForce GTX 460 1GB Black
Page 2 - ECS GeForce GTX 460 1GB Black Packaging
Page 3 - The ECS GeForce GTX 460 1GB Black Close-up
Page 4 - The Test System
Page 5 - Left 4 Dead 2
Page 6 - Colin McRae: DiRT 2
Page 7 - Metro 2033
Page 8 - Aliens vs Predator Benchmark v1.03
Page 9 - S.T.A.L.K.E.R.: Call of Pripyat
Page 10 - Battlefield: Bad Company 2
Page 11 - Mafia II Demo
Page 12 - Furmark v1.8.2
Page 13 - Futuremark 3DMark Vantage
Page 14 - Unigine Heaven v2.1 Benchmark
Page 15 - Temperatures and Power Consumption
Page 16 - ECS GeForce GTX 460 1GB Black Overclocking
Page 17 - Final Thoughts and Conclusions