Legit Video Card Reviews
NVIDIA GeForce GTX 480 GF100 DX11 Video Card Review
|Product:||NVIDIA GeForce GTX 480|
|Date:||Fri, Mar 26, 2010 - 06:00 PM|
|Written By:||Nathan Kirsch -|
S.T.A.L.K.E.R.: Call of Pripyat
The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl following the ending in which Strelok destroys the C-Consciousness. Having discovered the open path to the Zone's center, the government decides to stage a large-scale operation to take control of the Chernobyl nuclear plant.
S.T.A.L.K.E.R.: Call of Pripyat utilizes the XRAY 1.6 Engine, allowing advanced modern graphical features through the use of DirectX 11 to be fully integrated; one outstanding feature being the inclusion of real-time GPU tessellation. Regions and maps feature photo realistic scenes of the region it is made to represent. There is also extensive support for older versions of DirectX, meaning that Call of Pripyat is also compatible with older DirectX 8, 9, 10 and 10.1 graphics cards.
The game S.T.A.L.K.E.R.: CoP has no internal benchmarking tools built into the game engine, but they do have a standalone benchmark available that we used for our testing purposes. The screen capture above shows the main window of the benchmark with our settings. Notice we are running Enhanced Full Dynamic Lighting "DX11" as our renderer.
Under the advanced settings we enabled tessellation and 4x MSAA. We didn't enable ambient occlusion as we wanted to use these test settings for mainstream cards down the road and these settings should be tough enough to stress the Radeon HD 5000 series cards.
The benchmark gives you results for four different lighting scenarios and
the easiest on graphics cards are the 'day' settings, so we will start
there. As you can see, all of the cards were able to easily average above 45FPS, at a resolution of 1920x1200. The NVIDIA GeForce GTX 480 outpaced the rest of the test cards in this benchmark. The GTX 480 was ~10% faster than the MSI R5870 Lighting in 1280x1024. The performance numbers go up from there when you examine how the GTX 480 does in higher resolutions. In 1920x1200, the difference is a whooping 18% over both 5870s.
Next Page - Temperature Testing
Page 1 - The First DX11 NVIDIA GPU - GeForce GTX 480
Page 2 - A Closer Look At The GeForce GTX 480
Page 3 - Taking The GeForce GTX 480 Apart
Page 4 - GeForce GTX 480 Test Settings
Page 5 - Batman: Arkham Asylum
Page 6 - Resident Evil 5
Page 7 - Tom Clancy's H.A.W.X.
Page 8 - 3DMark Vantage
Page 9 - Unigine 'Heaven' DX11
Page 10 - S.T.A.L.K.E.R.: Call of Pripyat
Page 11 - Temperature Testing
Page 12 - GeForce GTX 480 Overclocking
Page 13 - Power Consumption
Page 14 - GeForce GTX F@H Performance
Page 15 - Dual LCD Display Testing
Page 16 - Final Thoughts and Conclusions