Batman: Arkham Origins is an action-adventure video game developed by Warner Bros. Games Montréal. Based on the DC Comics superhero Batman, it follows the 2011 video game Batman: Arkham City and is the third main installment in the Batman: Arkham series. It was released worldwide on October 25, 2013.
For testing we used DirectX11 Enhanced, FXAA High Anti-Aliasing and with all the bells and whistles turned on. It should be noted that V-Sync was turned off and that NVIDIA’s PhysX software engine was also disabled to ensure both the AMD and NVIDIA graphics cards were rendering the same objects. We manually ran FRAPS on the single player game instead of using the built-in benchmark to be as real world as we possibly could. We ran FRAPS in the Bat Cave, which was one of the only locations that we could easily run FRAPS for a couple minutes and get it somewhat repeatable.
The CPU usage for Batman: Arkham Origins was surprising low with just 10% of the Intel Core i7-4960X being used by this particular game title. You can see that the bulk of the work is being done by one CPU core.
Benchmark Results: The AMD Radeon R9 Fury X in stock form and when overclocked to the max came up short of catching the NVIDIA GeForce GTX 980 Ti in Batman Arkham Origins. The AMD Radeon R9 Fury X came in with an average frame rate of 61.92 to the 67.12 found on the GeForce GTX 980 Ti. The AMD Radeon R9 Fury X overclocked managed to hit 64.03 FPS, but that wasn’t nearly enough as the GeForce GTX 980 Ti has a ton of overclocking headroom and reached 81.37 FPS when overclocked to the max.
Benchmark Results: No big performance dips or spikes that are out of the ordinary here! The AMD Radeon R9 Fury X stayed above 50 FPS for the entire benchmark run!